Huy Minh Ha

Software development, Tech and other stuff

Archives

2020

Fri 03 July 2020
Setup Tmux with Vim for Mac

2019

Fri 09 August 2019
Setup nodejs development environment with conda and nodeenv

2018

Mon 08 January 2018
Webview with schema

2017

Mon 27 November 2017
Colored Project Folder
Tue 14 November 2017
Test AssetBundle in Unity 2017
Thu 26 October 2017
Unity plugin USplitAlpha
Sun 06 August 2017
Loading Sprites dynamically in Unity
Mon 10 July 2017
Unity Asset Reference Finder and Missing Script Finder
Thu 06 July 2017
Unity Prefab Best Practices
Fri 26 May 2017
How to backup your gmail account
Mon 08 May 2017
Introducing UAsync
Tue 25 April 2017
Using Unity Assert
Tue 21 March 2017
Resources for learning Blender
Tue 14 March 2017
Unity Jelly Physics
Thu 09 March 2017
Unity Mesh Morphing
Mon 27 February 2017
How to force Gmail to check your POP3 account as often as possible
Fri 24 February 2017
Unity Object Pooling
Tue 21 February 2017
Unity Unit testing
Tue 14 February 2017
Property Backing Field Drawer
Thu 02 February 2017
Better Unity workflow with command line
Wed 01 February 2017
Best Practices in Persisting Player Data on Mobile
Wed 18 January 2017
Using Webp texture format in Unity
Mon 09 January 2017
Git branching strategy
Mon 09 January 2017
Unity package management
Thu 05 January 2017
Dither Unity textures to save memory
Mon 02 January 2017
Using Unity Mecanim animation system

2016

Wed 28 December 2016
Finite state machine for Unity
Thu 22 December 2016
Understanding Unity Editor Extensions
Thu 15 December 2016
Understanding Unity ScriptableObject
Sun 04 December 2016
Understanding Reactive
Sat 03 December 2016
Unity Texture compression and optimization
Sat 03 December 2016
Unity geometry distortion on child object
Tue 29 November 2016
Scale Shuriken Particle System
Tue 29 November 2016
Unity Asset Bundle
Fri 25 November 2016
Game backends
Fri 25 November 2016
Writing Unity iOS plugin
Thu 24 November 2016
How to do blur effect in Unity
Mon 21 November 2016
Unity local network multiplayer
Sun 30 October 2016
Setting sorting layer and order in layer of Mesh Renderer
Fri 28 October 2016
When to use Script Execution Order
Fri 28 October 2016
Run specific code when Editor starts
Thu 27 October 2016
MVC in Unity
Wed 26 October 2016
Understanding Promises
Wed 26 October 2016
Building social networks
Mon 10 October 2016
The power of checklist
Sun 02 October 2016
Generate one-time password from the command line
Thu 29 September 2016
Unity singleton
Sun 25 September 2016
Maple.js Deconstructed
Sun 25 September 2016
Osmus Deconstructed
Sun 11 September 2016
Autoformat C# code from command line
Sat 10 September 2016
Setup Github pages as your blog

2015

Thu 03 December 2015
What is Medium
Wed 14 October 2015
Setup OSX
Sat 10 October 2015
An Introduction to Memcache
Thu 01 January 2015
A netcat cheatsheet

2014

Sun 23 November 2014
An Introduction to Bash
Sun 19 October 2014
A Guide to Python's Magic Methods
Sun 05 October 2014
Awk tutorial
Sun 05 October 2014
Python decorator tutorial
Fri 03 October 2014
Android CLI tool cheatsheet
Thu 11 September 2014
Embed git file to pelican
Tue 09 September 2014
How to rebase in Git
Fri 05 September 2014
Git cheat sheet
Sat 07 June 2014
Creating this blog