Huy Minh Ha

Software development, Tech and other stuff

Tue 25 April 2017

Using Unity Assert

Posted by Ha.Minh in Unity   

Even though Unity's UnityEngine.Assertions is great, it has two major disadvantages

  • We cannot extend it
  • It does not have the concept of error code. Using error code, we can force developers to explicitly think about how they will categorize the error so it's easier to analyze the ...

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