<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Jelly on Huy Minh Ha</title><link>https://minhhh.github.io/tags/jelly/</link><description>Recent content in Jelly on Huy Minh Ha</description><generator>Hugo -- gohugo.io</generator><language>en-us</language><lastBuildDate>Tue, 14 Mar 2017 00:00:00 +0700</lastBuildDate><atom:link href="https://minhhh.github.io/tags/jelly/index.xml" rel="self" type="application/rss+xml"/><item><title>Unity Jelly Physics</title><link>https://minhhh.github.io/posts/unity-jellyphysics/</link><pubDate>Tue, 14 Mar 2017 00:00:00 +0700</pubDate><guid>https://minhhh.github.io/posts/unity-jellyphysics/</guid><description>&lt;p&gt;There are several plugins to help creating a jelly like physics in Unity:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a class="link" href="https://www.assetstore.unity3d.com/en/#!/content/13327" target="_blank" rel="noopener"
 &gt;Jelly Sprites&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a class="link" href="https://www.assetstore.unity3d.com/en/#!/content/15685" target="_blank" rel="noopener"
 &gt;Jelly Mesh&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a class="link" href="https://www.assetstore.unity3d.com/en/#!/content/68777" target="_blank" rel="noopener"
 &gt;2D Soft Body&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a class="link" href="https://github.com/kwanchangnim/Jello-Physics" target="_blank" rel="noopener"
 &gt;Jello Physics&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</description></item></channel></rss>